Welcome to eNASCAR, where our journey is built upon NASCAR's legacy of more than 75 years of on-track access in the exhilarating world of NASCAR racing. At NASCAR, we've explored the ever-evolving landscape by venturing into the realm of gaming and esports for close to 14 years, starting with the groundbreaking introduction of iRacing.  

But our vision goes far beyond traditional licensing endeavors. Evolving beyond a mere licensing venture of our first game launch – Richard Petty's Talladega in the 80s to our current day iRacing esports series – NASCAR has expanded its reach into the boundless realm of the virtual world, exploring new frontiers through a multitude of games, vibrant communities and the captivating metaverse. This strategic expansion has allowed us to extend our reach and impact, meeting the old fans and new fans where they are at and continuously growing with the world's trends. 

eNASCAR is where the thrilling worlds of NASCAR, gaming and esports collide. Our partnerships span across the gaming and esports landscape, including fan-favorite games like Roblox and Rocket Leauge, and #1 ranked organizations like FaZe, Gen.G and OpTic. Additionally, we proudly collaborate with brand partners such as Xfinity, Coca-Cola, Logitech, NACE, Playseat, and platforms like Meta, Discord, Twitch and more. 

Our journey has been one of constant evolution, and with the support of our passionate community, we look forward to continuing this exhilarating ride. 

Good luck, have fun.

OUR MISSION
COMMUNITY
We prioritize our fans as the bedrock of our community, driving our continuous evolution and improvement. Our community is at the core of our mission, and we strategically invest in advancing the eNASCAR landscape. Our unwavering commitment is to create an environment where NASCAR fans unite to share their passion, connect about new and old titles, and engage in gaming and esports on and off the track.
ESPORTS
Embracing the dynamic realm of esports, we aim to deliver exhilarating, authentic, and competitive experiences that resonate with fans, drivers, and the gaming community alike. Committed to innovation and inclusivity, we strive to lead the charge in the esports domain by fostering a competitive and welcoming environment for collegiate esports, pro esports, pro iRacers, and more. From iRacing to Rocket League, we strive to engage with a younger and digitally connected audience.
GAMING
As trailblazers in the gaming industry since the 80s, we foster a welcoming environment, inviting players of all ages and skill levels. Through strategic partnerships and collaborations, we constantly push the boundaries of gaming technology and innovation. By harnessing the power of gaming, we expand the reach and impact of NASCAR, attracting new audiences and inspiring the next generation of racing enthusiasts. Our mission is to lead the charge in bringing the excitement of NASCAR to screens and platforms worldwide.
INNOVATION
Emerging from our history in gaming since the 80s and pioneering ventures in the metaverse, we're reshaping immersive fan experiences and interactive entertainment. Our dedication to innovation aims to create a vast digital environment where fans, drivers, teams, and collaborators can connect and explore endless possibilities. We consistently push the boundaries of gaming and digital ecosystems, attracting new spectators and inspiring future race fans. Through strategic partnerships, our goal is to blend gaming, the metaverse, and real-world racing.
1 SPORT
2 ACTIVE ESPORTS SERIES
60+ GAMES
1984
Richard Petty's Talladega - Developed by Cosmi
This game was released for C64, Atari 8-bit. It is an arcade-style racing game featuring Richard Petty and Talladega Superspeedway.
1990
Days of Thunder - Developed by Argonaut Software
Released for Amiga, Atari ST, C64, MS-DOS, Game Boy, NES, ZX Spectrum. This game racing simulation video game loosely based on the 1990 movie Days of Thunder.
1991
Bill Elliott's NASCAR Challenge - Developed by Konami
Released for Amiga, MS-DOS, Mac, NES, this game achieved a historic feat as the first video game to secure the NASCAR license. The game offered players access to authentic NASCAR tracks like Watkins Glen and Talladega. It marks a significant milestone by being the initial PC game to showcase a real NASCAR driver, Bill Elliott.
1991
Bill Elliott's NASCAR Fast Tracks - Developed by Distinctive Software
Exclusive to game boy, you compete in a championship with eight races held on four tracks, including Daytona, Atlanta, Watkins Glen, and Sears Point, where you'll face fifteen opponents, including Bill Elliott.
1994
NASCAR Racing - Developed by EA Sports
Released for MS-DOS, this was one of the first NASCAR games to feature 3D graphics. It became popular for its realistic driving physics and accurate representation of NASCAR tracks and drivers.
1994
Daytona USA - Developed by Sega
The game was one of the most successful and iconic racing games of its time. Designed to replicate the experience of NASCAR racing, specifically the Daytona International Speedway in Florida, USA.
1995
Kyle Petty's No Fear Racing - Developed by Williams Entertainment
The Super NES game, known in Japan as Circuit USA, is a stock car racing game loosely based on NASCAR
1996
NASCAR Racing 2 - Developed by Papyrus Design Group
The sequel to the original NASCAR Racing, this game introduced improvements in graphics, physics, and more extensive customization options.
1997
NASCAR 98 - Developed by EA Sports
Released for PlayStation and Sega Saturn, this game featured updated graphics and introduced some new gameplay elements.
1998
NASCAR 99 - Developed by EA Sports
EA Sports, in collaboration with Stormfront Studios, developed and published NASCAR '99, the second installment in the EA Sports NASCAR series. The game was released on September 10, 1998, for the Nintendo 64 and later on September 29 for the PlayStation platform, offering players an exciting NASCAR racing experience.
1998
NASCAR Racing 1999 Edition - Developed by Papryus
This PC game, is a racing simulator developed by Papyrus Design Group and published by Sierra On-Line in 1998 for Microsoft Windows.
1998
3-D Ultra NASCAR Pinball - Developed by Dynamix
The fourth installment of the 3-D Ultra Pinball video game series, this racing video game was released in 1998, available for both Windows and Macintosh platforms.
1999
NASCAR Revolution - Developed by Stormfront Studios
This game offered an arcade-style approach to NASCAR racing and was available for PC and PlayStation.
1999
NASCAR Craftsman Truck Racing - Developed by Papryus
NASCAR Racing 1999 Edition was sold as a standalone game, serving as a simulation of the NASCAR Craftsman Truck Series.
1999
NASCAR Racing 3 - Developed by Papyrus Design Group
This installment further improved the graphics, added more cars and tracks, and continued to enhance the realism of the NASCAR experience.
1999
NASCAR 2000 - Developed by EA Sports
Released for various platforms, including PlayStation, Nintendo 64, and PC, this game featured improved graphics, physics, and a larger roster of drivers.
1999
NASCAR Challenge - Developed by Morning Star Multimedia
A 1999 video game for the Game Boy Color, and published by Hasbro Interactive.
2000
NASCAR Rumble - Developed by EA Redwood Shores
In this arcade racer, players race through 18 diverse courses set in six areas, collecting power-ups akin to Mario Kart, creating a departure from typical NASCAR games, and a non-NASCAR licensed sequel titled Rumble Racing was later developed for the PlayStation 2.
2000
NASCAR 2001 - Developed by EA Sports
Released for multiple platforms, including PlayStation 2, this game introduced a career mode, allowing players to progress through multiple seasons as a NASCAR driver.
2000
NASCAR Heat - Developed by Monster Games
Developed the 2000 racing video game, available on PlayStation, Microsoft Windows, and Game Boy Color, while Hasbro Interactive published it, with the PlayStation version being co-developed alongside Digital Illusions CE.
2000
NASCAR Arcade - Developed by Sega AM3/Electronic Arts
Released by Sega in 2000 and initially known as NASCAR Rubbin' Racing outside North America, this racing arcade game was developed by Sega Rosso.
2000
NASCAR Racers - Developed by Majesco Entertainment
2001
NASCAR Racing 4 - Developed by Papyrus Design Group
Known for its advanced physics engine, realistic damage model, and detailed graphics, this game is often considered one of the best NASCAR simulations of its time.
2001
NASCAR Heat 2002 - Developed by Monster Games
Infogrames produced this NASCAR video game for the Xbox, PlayStation 2, and Game Boy Advance consoles, serving as the sequel to NASCAR Heat and paving the way for NASCAR: Dirt to Daytona.
2001
NASCAR Thunder 2002 - Developed by EA Sports
Released for various platforms, including PlayStation 2 and Xbox, this game featured improved graphics, sound, and gameplay.
2002
NASCAR Racing 2002 Season - Developed by Papyrus Design Group
This installment was well-received for its continued dedication to realism and authenticity in NASCAR racing.
2002
NASCAR Thunder 2003 - Developed by EA Sports
Released for multiple platforms, this game introduced a more accessible gameplay experience, appealing to both casual and hardcore NASCAR fans.
2002
NASCAR: Dirt to Daytona - Developed by Monster Games
Racing simulation featuring NASCAR's Dodge Weekly Racing Series, Featherlite Modified Tour, Craftsman Truck Series, and the NASCAR Cup Series.
2003
NASCAR Racing 2003 Season - Developed by Papyrus Design Group
Considered by many fans as one of the most realistic and immersive NASCAR simulations ever created, this game remains highly regarded in the racing community.
2003
NASCAR Thunder 2004 - Developed by EA Sports
Building upon its predecessor, this game added more features, including a "Fight to the Top" mode, enhancing the overall gameplay experience.
2004
NASCAR 2005: Chase for the Cup - Developed by EA Sports
This game introduced the "Chase for the Cup" format, where players could compete for the NASCAR championship in a playoff-style system.
2005
NASCAR SimRacing - Developed by EA Tiburon
Known for its detailed physics and advanced AI, this game aimed to provide a highly realistic NASCAR racing experience.
2005
NASCAR 06: Total Team Control - Developed by EA Tiburon
This game emphasized team management and strategy, allowing players to control multiple cars during races.
2006
NASCAR 07 - Developed by EA Tiburon
Released for various platforms, this game continued to refine the Total Team Control concept and offered updated rosters and tracks.
2007
NASCAR Team Racing - Developed by EA Tiburon
NASCAR Team Racing was an arcade racing game where up to four players can compete against each other and the CPU on some of the most iconic NASCAR tracks.
2007
NASCAR 08 - Developed by EA Tiburon
This title featured improvements in graphics and gameplay mechanics.
2008
NASCAR 09 - Developed by EA Tiburon
The twelfth simulation installment in the EA Sports NASCAR series and the sequel to 2007 game NASCAR 08.
2008
ARCA Sim Racing '08 -Developed by Papyrus
In ARCA Sim Racing '08, players get to experience the thrill of racing in a realistic virtual environment, driving ARCA-style stock cars on various tracks.
2009
NASCAR Kart Racing - Developed by EA Tiburon
The kart racing video game, featuring fourteen real NASCAR drivers and ten fictional drivers, was launched for the Wii console on February 10, 2009. Players can enjoy the game's action-packed racing experience with a mix of real and fictional characters on the track.
2010
iRacing
The partnership kicked off in 2010 and is now set to continue for a decade. The latest agreement in 2021 solidified an extended collaboration. NASCAR has active involvement in various iRacing series such as eNASCAR Coca-Cola iRacing Series that launched in 2010.
2010
eNASCAR Coca-Cola iRacing Series
Dale Earnhardt Jr. kickstarted the first-ever NASCAR-sanctioned esports series with a victory in the inaugural race held at a simulated Daytona International Speedway track. This series gained prominence as one of the eSport World Championships officially acknowledged by iRacing and stood as one of the three recognized eSport series sanctioned by NASCAR.
2010
Gran Turismo 5 - Developed by Polyphony Digital
EA's license to produce NASCAR games came to an end. However, Gran Turismo 5 managed to include NASCAR content in the game, featuring cars from the 2010 season and incorporating select tracks from the NASCAR schedule. An update later introduced cars from the 2011 season, further enhancing the gaming experience.
2011
NASCAR The Game: 2011 - Developed by Eutechnyx
This marked the beginning of a new NASCAR game series, attempting to revive the franchise with updated graphics and physics.
2011
Days of Thunder: Arcade - Developed by Piranha Games
2011
NASCAR Unleashed - Developed by Firebrand Games
This arcade racing game enables players to take on the roles of 15 different drivers in the NASCAR Sprint Cup racing series, competing across six locations, which include Chicagoland Speedway, Daytona International Speedway, Homestead-Miami Speedway, Martinsville Speedway, Talladega Superspeedway, and a fictional track called Unleashed Speedway.
2012
NASCAR The Game: Inside Line - Developed by Eutechnyx
The sequel to NASCAR The Game: 2011, this installment aimed to address some of the previous game's shortcomings.
2013
NASCAR The Game: 2013 - Developed by Eutechnyx
The last game in the series developed by Eutechnyx, featuring updated content and improved gameplay.
2013
NASCAR Red Line - Developed by Eutechnyx Limited
A NASCAR iPhone, iPad, Android game.
2014
NASCAR '14 - Developed by Eutechnyx
Released for multiple platforms, this game introduced a new career mode and updated rosters.
2015
NASCAR '15 - Developed by Dusenberry Martin Racing
The first NASCAR game published by Dusenberry Martin Racing, this title aimed to cater to NASCAR fans' desires for an immersive experience.
2015
Real Racing 3 - Developed by Firemonkeys
NASCAR is the 3rd group in the Motorsports category in Real Racing 3. The 1st NASCAR update released September 2015.
2016
NASCAR Heat Evolution - Developed by Monster Games
Rebooting the series, this game featured improved graphics, handling, and physics, attempting to appeal to both new and seasoned NASCAR players.
2016
Forza Motorsport 6 - Developed by Turn 10 Studios
The NASCAR Expansion is a downloadable car pack for Forza Motorsport 6.
2017
NASCAR Heat 2 - Developed by Monster Games
This installment expanded on the previous game, adding new tracks, drivers, and gameplay features.
2017
Forza Motorsport 7 - Developed by Turn 10 Studios
This DLC added a selection of NASCAR cars and tracks to the game, providing players with the opportunity to experience the thrill of NASCAR racing within the Forza Motorsport 7 environment.
2018
NASCAR Rush - Developed by 704Games
NASCAR’s first officially licensed NASCAR endless racer mobile game.
2018
NASCAR Heat 3 - Developed by Monster Games
Continuing the series, this game introduced an enhanced career mode and additional online multiplayer options.
2019
NASCAR Heat 4 - Developed by Monster Games
Released for various platforms, this game improved on previous entries with updated graphics and physics.
2019
eNASCAR Heat Pro League Series
The Heat Pro League had two-season run, spanning from 2019 to 2020. The 14-event league brought together 28 skilled gamers who battled it out in virtual NASCAR races, playing on the PlayStation 4 and Xbox One consoles via NASCAR Heat.
2020
eNASCAR Coca-Cola iRacing Series
PEAK continued as the primary sponsor until 2020 when Coca-Cola stepped in. The money pool was then tripled, reaching an impressive $300,000.
2020
eNASCAR iRacing Pro Invitational Series
Amid the COVID-19 pandemic, real-life auto racing events faced obstacles, leading FOX Sports to air the first-ever eNASCAR iRacing Pro Invitational Series drawing nearly a million viewers who tuned in to watch the broadcast on FS1.
2020
NASCAR Heat 5 - Developed by 704Games
NASCAR Heat 5, simulates the 2020 NASCAR season for PlayStation 4, Xbox One and Microsoft Windows via Steam.
2021
NASCAR Discord
NASCAR became the first sports league to launch an official Discord server.
2021
NASCAR 2021 Fan Pack and Bonus Bundle - Developed by Psyonix
In May, the NASCAR 2021 Fan Pack was released featuring the NASCAR Ford Mustang, NASCAR Chevrolet Camaro, NASCAR Toyota Camry, and nine racing team Decals for some of the top drivers in the sport. In November, five additional Teams were added to the bundle. Each of these five teams will get their own Player Banner.
2021
NASCAR 21: Ignition - Developed by Motorsport Games
Released for various platforms, the racing video game simulates the 2021 and 2022 NASCAR Cup Series seasons.
2021
Roblox: NASCAR x Jailbreak - Developed by Badimo
The NASCAR Event was an official collaboration between Badimo and NASCAR in Jailbreak, a game on Roblox, previously running for ten days from November 5th, 2021 to November 14th, 2021.
2021
NASCAR Heat Ultimate Edition+ - Developed by 704Games
Released on Nintendo Switch, the game includes everything in NASCAR Heat 5 Ultimate Edition, plus the 2021 NASCAR Cup Series Cars Roster and 2021 primary paint schemes.
2021
DBOX eNASCAR International iRacing Series
The premier virtual iRacing series for NASCAR’s top international racers debuted.
2022
eNASCAR College iRacing Series
The eNASCAR College iRacing Series, in collaboration with NACE Starleague, introduces the thrill of virtual NASCAR racing in iRacing to the college esports community for the first time.
2022
RLCS NASCAR Rocket League 351
NASCAR signed on as an official sponsor of the Rocket League 351, the second North American RLCS Regional Event of the Winter Split.
2022
NASCAR Twitch
NASCAR soft launched on Twitch supporting game titles such as Rocket League and iRacing.
2022
The 2022 NASCAR Fan Pass - Developed by Psyonix
The Rocket League NASCAR Fan Pass, the bundle is a DLC bundle that contains NASCAR-themed items. For the year 2022, the Fan Pass will be released in three separate content drops, each scheduled to launch at different times throughout the year.
2022
NASCAR Rivals - Developed by Motorsport Games
Released exclusively for Nintendo Switch that simulates the 2022 NASCAR Cup Series season.
2022
Meta Horizon Worlds - Developed by Meta
NASCAR partnered with Meta to bring fans NASCAR VR content. Once in Meta Horizon Worlds, fans can navigate to Venues to watch VOD races in the metaverse.
2023
NASCAR Arcade Rush - Developed by Team6 Game Studios
Published by GameMill Entertainment, the thrill of NASCAR meets the rush of arcade racing with expansive single-player modes including the Career NASCAR Cup Series, Quick Race and Time Attack.
2023
NASCAR Speed Hub - Developed by Dubit
NASCAR officially released NASCAR Speed Hub, a hub on the Roblox platform. The first iteration of the hub celebrated the 75th anniversary, later transforming for the Chicago Street Race and eventually ending the 2023 year on NASCAR Speed Hub Phoenix ahead of the NASCAR Cup Series Championship race at Phoenix Raceway.